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Post by Seritaph on Jul 10, 2008 10:15:17 GMT -5
I'd leave the level requirement open. You cannot help that people will come and go, it's inevitable.
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Post by anladar on Jul 10, 2008 11:12:35 GMT -5
I like the first option... though one change i would make.
I never liked going through the hassle of making an application, becoming a trial member, etc. instead, why not just tell the prospective player to group with guildies so they can see how he plays, if hes legitimate, or if he isnt. there's no application like a live action one. I'd rather see how the character plays and who they are as a person first hand rather than read their "resumé"
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Post by legoniel on Jul 10, 2008 12:03:16 GMT -5
Honestly, I'm not too certain how many officers you think you're going to need to run the guild. We're not large, the guild itself will have to make it to the month-long mark with the population ebbs in any event, and raiding will more than likely be ages off. The numbers of officers isn't so much a concern as having officers who will actually DO something. How about an officer who each has a certain responsibility? Tradeskills? Raiding? Recruitment? Guild bank? Divide things up so everyone knows what they're doing and it takes pressure off. A good guild in essence should really run itself with little faffing.
As far as level requirements go: I understand the premise of having level requirements. It often means the low levels have no one to group with and it's not a whole lot of fun for them to be in a guild where they're consistently too low to go anywhere (that's usually me, by the way, I level like treacle moves during Yule in the Highlands). So while setting a minimum might be a drag, do let people know the majority of a guild is in a median range and below it they may find themselves soloing a lot, which isn't much fun.
Where we run the risk of getting rather "meh" is if we start specifying classes (which I always found rather ick). Okay, so we've a dearth of rangers and rogues, what's the big deal? That just means we'll have to get creative grouping wise!
Sponsoring - works rather well, means people are responsible and can give some good feedback. One week is NOT enough time to get to know someone unless they have a sponsor and actually get on with them a fair bit. Again, I don't think we should make it easy for people - if we've got a good reputation, (which starts with US, not with who we recruit) then people we actually want as part of our guild will be willing to wait for a few weeks. Besides, it's not the week or two which is important; what's important his how people act directly AFTER being made part of the guild, and that's what you need to watch. Do they start begging for stuff? For groups? Do they want powerlevelling and tradeskill items all the time? Is the only time we ever hear or see them is when they want items, and the rest of the time they are utterly silent as they're camping/grinding and can't be bothered to come to a meeting or a quick run to get people through an area? So watching unofficially and making sure they're actually walking their talk would be a good idea.
Recruiting won't be a problem - we don't need to do it actively I think; just get out there, group with everyone, be courteous, and get the name out there. There's a sort of psychological thing in people's minds that really successful guilds don't ever actually have to recruit: people hear about them via word of mouth and come to the guilds instead. So I think recruiting wise we'll be just fine. We've still got a year!
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Post by MacBook on Jul 10, 2008 12:26:03 GMT -5
I completely agree, I always hated those guilds that would shout in Kelethin about recruiting and stuff. I don't think this guild will ever do that, I would rather have the guild fade. The idea of leaving out classes or urging people to make this so-and-so class is ridiculous and completely forbidden. This is a game, not the military.
I like the idea of having an officer for each subcategory, such as Tradeskills, Raiding, etc. I already have a few Real Life friends that I played with since the start, one of them basically mastered all tradeskills during classic, and has about 400 pages printed out of tradeskills, I might consider him as a tradeskill officer for now if he accepts.
Level requirements, I do not think we will have them, we will just flat out say that this guild is really made for mid to high level players, but we will offer you help to level occasionally if you seriously need it.
I like the idea of sponsoring, personally, maybe they need to be sponsored by one officer and one regular member that has been in the guild for awhile the whole trial membership of two weeks and then they can join.
I agree, this guild is going to start out really slow, but once people get the word out of who we are, we will grow.
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lordbc
Junior Member
Posts: 67
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Post by lordbc on Sept 26, 2009 22:58:07 GMT -5
I personally use the second option for all the clans I've been in and had leadership responsibilities in. I know this is an older thread, but I just wanted to put my input in here. I also don't believe in time restraints as a maximum, but there should definitely be a minimum set. Earlier in this thread a sponsor ship system was proposed as well as an idea of penalization for bad sponsor ship, not everyone is perfect and I think too harsh penalties will impede growth as members are afraid to lose the privilege of sponsoring their friends for someone they were just grouping with for an hour or two the other day. Level requirements, I don't think this is particularly necessary, seeing as a weeks+ probation will take them out of single digit files and we're a pretty casual guild from what I've seen. Also, I disapprove of open recruitment (standing in a zone and spamming "go here to join!"), however I do think invites should be given out, but I always let the player have the choice, such as "Hey man, it's been fun playing with you and I think you'd be a great addition to our guild" and then just see where it goes from there.
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Post by Beneliel on Sept 27, 2009 14:58:25 GMT -5
i think when the sponsorship program was first proposed, there was a understanding that, if a member was sponsoring not so grate new members that we would look more critically on the people he was sponsoring from there on in.
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lordbc
Junior Member
Posts: 67
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Post by lordbc on Oct 14, 2009 21:09:57 GMT -5
An innocent and simple way of drawing attention to our group would be to put The Holy Order into your signature.
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